10 Framer Shader Presets
Ten copy-ready Framer shader configs with exact color, seed, speed, and noise values
A single-session collection of ten advanced presets for Framer's built-in shader components, each published with its full parameter block: shader type, hex color stops, seed, speed, scale, amplitude, frequency, definition, bands, noise mode, and noise amount. Presets are named and characterized (Hologram or Liquid Gradient for holographic-foil cards and pricing sections, Heatmap for dark moody backgrounds, Citrus for bright work), with craft notes on masking the shader instead of filling a rectangle and cropping to the strongest quarter of the effect. Intended for anyone building a Framer marketing site who wants an animated background without writing GLSL.
Reach for this only inside Framer, where the values transfer verbatim into the shader component and land the look in one paste; outside Framer they are parameter hints, not code. The two techniques worth carrying to any stack are masking the shader so it bleeds into the background and cropping to the best region rather than showing the whole field. Watch the cost: these are continuously animating full-bleed effects, so gate them behind a reduced-motion check and keep text on a solid or masked layer for contrast.
Why it is here. Exact numeric parameter sets are rare; most shader posts show the result and hide the settings, which makes this immediately reproducible.
- ten named presets with full parameter blocks
- hex stops and noise values included
- masking and cropping technique notes
- Framer-only
Verified 2026-08-15. not fetched per x.com policy; classified from the pre-retrieved article body supplied in data/batches/links-44.json








